Ad is expired on 26/11/2022.

  • Company NameElectronic Arts (Canada), Inc. / EA
  • Job TypeFull-Time
  • AddressVancouver, BC

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

The Challenge Ahead
We are looking for a passionate and motivated Senior C++ Software Engineer to join our Characters team in Frostbite who are working on improving the visual quality of characters by:

Developing new workflows to allow content creators to create industry-leading character visual quality within Frostbite.
Pushing the boundaries of character fidelity and visual appearance by incorporating leading solutions and state-of-the-art techniques.
You will report a Senior Manager Engineering.

What a Characters C++ Software Engineer does at Frostbite:
You will work with the Technical Lead, the Product Manager, technical artists and designers both in Frostbite and in other EA Studios to create end-to-end solutions in the Characters space.
You will guide technical discussions and cover every aspect of development in your domain of expertise, from requirements and design, to prototyping and discovery, to productization, optimization, and release.
Required Skills
Familiarity with the following concepts, with expert technical knowledge of at least two of them, in the context of a game:
Character deformation / deformers
Facial animation technologies
Experience with compute shaders.
Character / avatar customization systems
Technical ability in DCC development, specifically in Maya.
Some experience with general techniques for character visuals.
5+ years of experience in C++.
Bonus skills (one or more is helpful)
Knowledge of game AI, animation, physics.
Experience with delivering tools and workflows at an enterprise-level to empower content creators.
Experience in Agile (Scrum) project management and software development methodology.
Knowledge of the end-to-end of game engine systems.

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, ***, gender, gender identity or expression, ***ual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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